Thursday, November 09, 2006

Janel's Overall List of Ten Important Concepts from the conference

1. Policies- we need to research policies like mad. There are many things to consider in the set up of our policies and how they will effect the outcome and viability adn effectiveness of our school.

2. Curriculum options- We have to decide if we are going to buy courses and provide our own teachers, have our teachers develop the curriculum adn teach it and sell our curriculum to others, have our teachers teach in a consortium and "exchange" seats (Wisconsin e-network, private companies), purchase on an individual course basis per student like virtual school

3. Community building is important. ways to use the technology and "new space" to create a school community of interactive learners, community, teachers and parents. Therewere some really good ideas of how to accomplish this.

4. Marketing ideas. Marketing the school is very important. Getting training inthis and being able tobrainstorm and network is key. Ideas of getting your name, mission and WHAT IT IS YOU DO out there.

5. Quality Measurementand program evaluation Online progam perceiver by Appleton Virtual School is a great way to measure program effectiveness and monitor what is going on. This shouldbe builtin.

6. Chic Thompson Ways to brainstorm and develop yes and habits. The power of opposite thinking when solving a problem. Turning it into opportunity. What would we never do?

7. Resources Use SREB resources. Lots there.. Also our worthiest competitors will be out best allies.

8. Concentrate on LEARNING not the medium of instruction

9. Student Management System- the current "traditional" (skyward) system will not work. It needs to have many moreoptions and tracking communication piece. This is key so make sure to research both it and the adminstration of it well.

10. Teacher and Student Preparation All teachers and mentors should have to take an online course first. All studnets should have an orientation course so they know how the system works and to troubleshoot technology problems (add-ins, speed, etc) before they are in an actual class.

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